4/11/2023 0 Comments Spiritfarer gwen![]() It also shows little game moments, and even has a climactic moment with the thunderstorm before finishing by saying goodbye to Gwen. ![]() This trailer has a bit of the same sense of peace and tranquility, but it feels more like a typical game trailer with its title cards of: BUILD, CARE, EXPLORE (though "Learn how to say Goodbye" is a VERY good twist to draws attention). The camera pulls back to reveal some sort of arch, and there's a rush of light which transitions to the night sky where a deer-shaped constellation appears, then the title logo reveals. Gwen's body glows, and float above the boat. Then we're back at the scene from the opening of the trailer. The three of them get into the boat from the beginning of the trailer, and Stella starts to paddle. Gwen walks to the bow to tell Stella and her cat: "It's time." We're not sure what it's time for, but the question it plants can't help but inspire curiosity for what is to come. There is no sense of building towards some sort of climax or stacking game ideas atop each other, but here it serves the slice of life feel of the game. ![]() Stella's cat sits idle or rolls around during each of these scenes. Gwen uses a loom to make thread for Stella, Stella finishes baking a cake, and gives a piece to Gwen, then they share a laugh after Stella unsuccessfully attempts to remove a weed from the garden. We then cut to a montage of scenes during the daytime. A word bubble pops up, and she says: "Hey, Stella." Up through this moment the music is understated, but on Gwen's arrival it flourishes. When they reach the bow of the ship there's some sort of green hooded figure which is replaced by Gwen in a glowing light. Stella and her cat run across the ship from left to right illuminated by an unseen light. The frame wipes to reveal a large ship on the open water around dawn. It says to the audience: "Sit back and relax." Nineteen seconds seems like an unthinkably long duration for an opening shot with virtually no action, but it beautifully sets the pace. I always encourage trailer makers to hook the audience as soon as possible here the beautiful art serves as the hook. A boat drifts into frame holding Gwen, a humanoid deer-like character, and Stella who is paddling the boat with her cat resting on her shoulder. The trailer opens on a beautiful scene of a red river and trees of a muted beige. By starting with the main characters already together, it begs the question: "What is the relationship between these characters?" I think this is a good way to structure the story of a trailer because today's audiences don't have the patience for a slow reveal of what is happening (at least, not when they're not a captive audience). It uses the game loop as the story structure, and for a bit of dramatic tension it uses the end as the opening. Click here for more details.The "Gwen Trailer" for the upcoming game Spiritfarer is notable for its quiet restraint, and telling a story by thinking of the game moments as scenes in a story. Spiritfarer is coming to Xbox Game Pass for Xbox One in 2020. By taking good care of Gwen, she teaches you many new tricks and trades such as sewing and crafting fabric, and in turn, becomes your guide through some of the most perilous places in the world.ĭon’t be intimidated by her impassible character, she needs you as much as you need her, and in the end, only you can make her truly accept who she is. In Spiritfarer, the concepts of transmission, legacy, and inheritance play a central role in understanding and accepting to let go. Her wits and one-liners are legendary, as well as her phlegmatic demeanor and impeccable taste. Gwen is a one-of-a-kind girl, who happened to have been Stella’s best friend. In it, we are for the first time showing the full circle of a Spirit aboard, from their reveal on the ship up to their final release. In this new trailer, Gwen the Deer Spirit is the focus of our attention. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. ![]() You play Stella, ferrymaster to the deceased, a Spiritfarer. Spiritfarer is a cozy management game about dying.
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